today, 7:12pm
I keep experimenting with my Python Build, weapons and UTILITY MOUNT are done but I still think there are improvements possible for the OPTIONAL INTERNAL and CORE INTERNAL, for example, I don't need the FUEL SCOOP to do Bounty hunting from my Carrier, then I wonder if it is worth keeping the 5B FRAME SHIFT DRIVE (SCO) when it is possible to gain a few tons by fitting the smallest possible FSD.

EXperimental
AXI say Thargoid weapons ignore all resistances, except for caustic damage weapons and that Thargon kamikaze appear to do collision damage (although I’ve also seen people claim Thargon damage is explosive). I assume the AXI know more about this stuff than I do
today, 6:22pm
Lol, someone still remembers it. I hate my voice sometimes...
(but that wasn't the reason for removing the video)
“So far, so good… the corridor isn’t any narrower than the airlock, that’s for sure. If anything, it’s wider. Take a look here…” I pointed to the edge of the airlock, where a good chunk of wall extended on both sides before meeting the corridor walls at a right angle.

“Shouldn’t be too much of a hassle, I reckon.”

I turned around and continued my stride towards the heart of the ship, the cockpit.

After a bit, I paused and glanced back at my passenger.

“Everything alright back there?”
today, 5:21pm
Are you sure that Thargoids do raw damage? Based on my experience Interceptors and scouts are thermal, thargons are explosives, caustics are self explanatory. That's why I go with reactive.
Yes you are correct about having to rediscover the planets all over again as when I was killed I lost all the data of the planets I had scanned within Hip 12099

I did that & I'm now able to revisit Jameson's crash site

Thank you o7
It does, thanks. (I made it into an actual link for y’all ⁠)

OK, so it is the effective integrity against thermal damage that is at 4,715.7. When comparing builds, especially AX builds, people usually talk about raw integrity, since Thargoid weapon damage is raw, not thermal.
“I more said it is better so you can pull by the arms… if needed.”

I followed, and, expectedly… had less of an easier time. While standard airlocks certainly left some room for the average individual, I was… no longer exactly average. At least, the frame of the doorway was only a little narrower, but I still had to get a little… creative, to get my big backside in. I stopped once through and let out a breath.

“It is a good thing I am used to this already.”, I remarked to my - to be - pilot. “I hope the corridors are less narrow.”
today, 1:51pm
It does. Nice build! You even got the Azimuth MCs working. I am running the enhanced ones only for I wanted to build a hybrid ship with bi-weaves and at the same time stay <20% heat for Maelstrom runs. This Baby sure is asking for compromises...

I took her to a AX combat zone yesterday and defeated a Basilisk. No issues there. Will try some Titan bombing next. This is why I did an AX build. Hadad is way out and SCO is where the Pee 2 really shines for me (plus the higher speed compared to its ancestor).
“Well, as you wish. I’ll take the lead then… and don’t you fret, I’m certainly not out to touch or push anything. Especially not if it’s gonna earn me a fist sandwich.”

I shook my head and spun on my heel towards the ship. Moments later, I was back at the airlock I had left earlier, slipping back inside. Honestly, I didn’t find the space too cramped - it was pretty much what you’d expect from ships of a medium size. But the design was a whole other debate…. that was indeed quite austere, almost spartan.

Just past the airlock, I paused and half-turned to see how my passenger was managing to board the ship.
today, 1:02pm
https://edsy.org/#/L=HF00000H4C0S00,L51J-3H0038_00CoPcL600L51J-3H0038_00CoPcL600L51J-3H0038_00CoPcL600L51J-3H0038_00CoPcL600EjHI07P_W0EjHI07P_W0,EAk40CjxH02G_W0EBD10CjwH-2G002P000S_00CjwH-2G002P000S_00CjwG-2G002P000S_00,9opG09I_W0A8cG03K_W0APoG05I_W0AdtG05J_W0ArwG030_W0B8gH03L_W0BNCG05G_W0Bb600,,16yG05I_W023u0013qG05I_W020n0010iG05I_W010iG0BI_W0,PMKII

Hope the link works
How the heck did you get a hull integrity of 4,715 on a PyMkII? The highest I can get in EDSY is 4,027, if I pack all the slots with G5 HD+DP HRPs.

Could you post a link to your EDSY build?
today, 11:51am
I just ran my blue-print for PMKII on EDSY. It does not need 6A monster power-plant. It would do fine with 5A Armoured/Thermal with all deployed at 92.5% and if cargo hatch is off since there is no cargo it drops to 89.9%. It is a bit slower than MKII but it overboosts it 567. Raw damage went up to 171.5 from 124.0 (4X3C eaxmc + 2X2D GR5 long range beams with vent). Her hull at 4,715 is 1/3 weaker than MKII but it should be enough by the surface port. Her jump score is 30 LY the same as MKII. These are very promising numbers. Thanks for the EDSY tip.
today, 10:44am
My Python MK 2 AX nanite bulid, 2500 hull and fully engineered SCO FSD / no booster, is doing about 25.5 lys.

With their latest update they added the model to EDSY.
today, 10:37am
thank you very much, accidantly i choosed this just seconds ago, while this window opening i refreshed inara
today, 10:34am
I only mine if I'm stock somewhere with my Carrier, and you're right, best check for freshly updated info...
Your best bet would probably be go to a starport that has Frontline Solutions. You can talk to the NPC there and redeem your combat bonds. Alternately, some starports and stations have Combat Bond contacts you can access from your ship (Starport Services>Contacts>Combat Bond Contact).

Bounty Vouchers can be turned in at the Administrative Contact. (Starport Services>Contacts>Local Administrative Contact)

I am not sure how those contacts would translate in Deutsch.
today, 10:21am
Hey Guys,

Yesterday i did my first time Odyssey Combat zone on Foot, now i want to get the bounties, but i dont know where, the both Fractions are

Empire Corsairs and Gender Flag, i looked in the Systemmap for this Faction, flew to an outpost, tried to get my bounties there (ship interface and onfoot in that station, i didnt find a bar to get my bounties, looked in the Monitor, there is an point with &quot;contacts&quot;, i can choose contact to get my bounties, but the list is empty... flew to the planet where i fought yesterday, visited the station where i fought, searched sitting in my ship for the contact, same problem, bounties werent listed, left my ship, monitor, no contact window

someone can help me to get the bounties please?

sorry for probably bad english... i am german and i am really not the best in enlish
Buying it or mining it? There is plenty to be had at stations, usually around 50K per ton. As for mining, I just scan icy rings until I find a hotspot.

Also, if searching to buy, pay attention to when the price/supply was last updated. I have found that anything with a high supply or low price that is older than 3 days is usually not worth the trip.
today, 9:56am
It should be available in many stations. Did you try to buy it from fleet carriers (their offer can be pretty volatile) or regular stations (in that case send me a link to your search, please, so I can verify the incoming data)?
today, 9:38am
Does anyone knows where to find Tritium?

Inara keep sending me to false tracks.
today, 9:31am
today, 9:29am
I fly the standard version, and this is what I get out of her after engineering:



It will of course depends on how you equip her, you can go for weight saving measures like I do since I do bounty hunting from my CV, I don't need a fuel scoop and can gain weight with the FSD as well.

I'm still experimenting, I didn't push engineering of the Power Distributor further because it's just trading Boost and firing the lasers looks stable enough but I'd do with a 7$ like the Krait Phantom.
yesterday, 11:58pm
I played it after the release a bit, but unfortunately various updates Arrowhead made (buffs, nerfs, spawn changes, no interesting new gear, etc.) sucked all the fun out of it for me.
yesterday, 11:39pm
OK, so it is the very small gain, I doubt she could afford booster she has so little optional slots. But with 5 axmc plus 1 vent I think she could take a hydra down though maybe not at space AX zone but by surface port. Thank you