Elite roleplay: Off station

OFF STATION

Your ship, deep space, anything that is not happening inside the Citi Gateway or Ingaba...

General Roleplay Etiquette:

1. Control only the actions of your own character(s). (AKA: God Mode)
This doesn't matter how small the action is, even if it is as simple as scratching their nose or a direct reaction to something else that just happened. This applies to everything from casual conversation to full blown fight scenes. If you'd like someone to do something specific, PM that person, however keep in mind they are completely within their rights to say no. Especially if said action is inappropriate to their character and/or circumstance.

2. Don't brute force your way into another persons RP.
Approaching with a conversation starter is fine, or indeed some other small action. However charging in, guns blazing and disrupting the flow of another person/pair/groups conversation/arc is about as rude as doing so in real life. If something is going on that you'd like to participate in, be subtle about it. Put out a gentle hook for someone to take, but again, be aware that said hook may not be taken. If you fear it was simply unnoticed, PM the person or people it concerns. Or even leave a message in the OOC forums.

3. Good grammar and spelling is preferred.
We're not asking you to be perfect, but please at least demonstrate willingness. no1 iz gna tak u srsly usng txt spk. There's a wide variety of people here, many who speak English as a second, or even third language. There are even some with varying degrees of dyslexia and/or likely other issues that affect spelling/grammar. We accept them all here. However, people who aren't accepted, are those unwilling to accept polite correction. Remember that even a small thing like the placement of a comma, or the wrong use of there/their/they're can completely change the definition of an entire sentence.

4. Accept constructive criticism gracefully and politely.
If someone spots an issue with your writings, they may wish to help you improve that writing. They may do this through PM or even publicly air their thoughts on the OOC forum. If they have taken the time to be polite and explain what is wrong with your writing, the best way to behave is to respond in kind, using the same manner they have approached you with. It means they have taken an active interest in what you have written and wish to see more. Basically, you have a fan!

5. Don't take the actions or opinions of things done IN RP, to be directly relevant to the writers thoughts or opinions.
Basically, if some ones character calls your character a jackass, it doesn't mean the writer thinks you are a jackass. It's a ROLE they are PLAYING. Watch a movie. The argument between the characters isn't an argument between the actors involved. The same applies here.

6. It's not a popularity contest.
Your RP might be bustling with participants. You have 3 people off station in a fire fight, while another 2 are infiltrating the darkest areas of the station, meanwhile a group of 4 others are tracking your movements in an effort to stop you. Good for you, I'm sure it will be a thrilling read! But you know what? Sometimes the absolute BEST work, comes from two RP characters having a simple heart to heart. Both are valid, both are great, but NEITHER is categorically better than the other. Period.


Inara RP Etiquette:

1. Respect the setting and rules of the universe.
Inara is an Elite: Dangerous 3rd Party Tool. The RP Forums are set in the Elite: Dangerous universe. Elite: Dangerous has rules, as any fictional universe does from Lord of the Rings to Star Wars, or Game of Thrones to Star Trek. If you intend to RP within the Elite: Dangerous universe you are bound by the history and rules of that universe. Simply put, this RP forum is bound by the same rules as the game, so if it can't be done in the game, it is not permitted here. This applies to things from a 50Ly Jump Range on a normal, unmodified Sidewinder, to the destruction of entire stations.

2. Respect the characters created by others.
We have a wide variety of characters already here. It's expected that some will be similar, just as it's expected that two characters will be vastly different. Opinions of each persons character will naturally be varied, but all are valid provided they follow the rules of the universe. You are allowed to interact with, or avoid interaction with, any character in the RP forums. But you have no right to belittle others for their creation. You are not an authority figure on writing, nor are you directly affected by another persons imagination. You might not like it, but you MUST respect it.

3. Be caught up on current events before joining in.
You need basic things like character descriptions in order to interact with them. You also need to know what's going on in the surrounding areas. This is simply because the people you are hoping to RP with, might be gearing up to something that you might not want to be part of. Or simply that the most recent post, out of context, could leave a different impression on the goings on than if you gather that context. We don't expect you to read every single post from the beginning of the forums, just enough to get that basic understanding.

4. Either subscribe to, or frequently check, the Roleplay: Q&A and OOC forum.
People may be discussing something relevant to you there, or even discussing you directly. Perhaps someone asked what the general consensus on the existence or non-existence of a certain object. Or we're just chatting about random gibberish. Either way, be aware of it and use it. If you're unsure about something, such as how guns would look and or behave, or even the music selection, use the OOC forum to ask. We don't have all of the answers, but the collective knowledge and logic usually allows us to overcome an issue and come to a decision on what should be allowed. Frontier Developments, and even David Braben himself, don't have the answers to every possible question that can be asked.

5. Large Scale events exploding out of nowhere are a complete no go.
We get it. Everyone wants their character to be noticed and for people to be tripping over themselves to interact with them. In some audiences, an introduction involving you blasting in for landing in a fiery wreckage of a ship, before cart wheeling out and sword fighting 35 Ninjas before whisking off with the local celebrity for a glorious night of passion, is in fact, cool. This is not one of those audiences. It is generally considered better to build your character up slowly over time. Eventually, you might even have a legitimate excuse to fight those Ninjas. Maybe even with other RP participants by your side.

6. Perfect characters are boring.
The point of a character arc, is that it is in fact, an arc shape. One who is morally unquestionable, fully kitted out and an infinite fountain of knowledge, cannot go through an arc. Give your character flaws. Be it a tendency towards befriending the wrong people, or a bad knee that frequently gives out at inopportune moments. It gives readers something to latch onto and empathise with. You can give your character exceptional capabilities at something, but it requires balance. She's a damn good pilot with no equal, but can't drive an SRV for peanuts. It can lead to some very interesting moments between characters, be it heartfelt or comedic.


Other Notes:
It should be noted that there can be exceptions to these points. For example, good grammar when a character is speaking is actually rare. Few people in real life actually speak with perfect eloquence after all. Or previously arranged actions during a fight scene, such as someone stumbling back after a punch. What's key to remember is context.

All in all, remember this is purely for fun. We have some seriously talented writers here, and others whose writing history starts and ends at high school. But many are willing to help out in whatever way they can. All it takes is that you ask nicely.

Also keep in mind that many people who RP here, also have logbook stories related to the character, or characters, they portray. If it looks like there's an "in joke" going on that you're unsure of, it's probably in those.

In fact, some users have even gone to the trouble of creating "alts" to RP with. If you read back far enough, it's usually pretty clear who has and hasn't, and which ones are the "alts". It's therefore not unheard of to see the apparent seizing of control of other characters. If you do spot one, point it out in the OOC section. If intervention is needed, it will be sorted quickly and (hopefully) politely.

Most, if not all RP participants here have Logbook stories pertaining to their character(s). These are for the reading pleasure of anyone who wishes to do so. While it can be useful to read them in order to gain a bit of backstory on a character you wish to interact with, it should not be assumed that your character shares that knowledge. Within the E:D Universe, these Logbooks either don't exist, or are private diaries kept by the characters. Either way, without explicit statements to say otherwise from the writer, your interactions should reflect that your character is in the dark about any information you, the writer/reader, have gained from reading the stories.
16 May 2024, 9:57am
"I dealt with it by dosing Onionhead." said Maul, very matter-of-factly. "But that was way before I went overboard with all the other stuff."

"I wasn't dosing everyday either. I did genuinely find peace in being so far from everything and everyone, solely relying on myself out there. Being in a survival mindset helped offset the nagging voice in my head...which probably explains a lot more about me than I ever realized."

He paused to think as he prepared for the next jump.

"Being on a station surrounded by millions of people but feeling totally alone is scarier to me than being out in the black where you are actually physically entirely alone. If that makes any sense. It's part of the reason I stay so distant from everyone. I always told myself it was because I felt like they'd be safer if I weren't around and there is some truth in that but in all honesty, it's mostly because I struggle to really connect with people. Being fucked up made it easier and helped cloud my mind process."

It felt strange being this open about all of these things with another person. He'd spent years building walls and was single handedly tearing them down with each true word spoken. Yes, it felt strange...but it also felt nice.`

"Take Vega for instance..." Lambast had poked this soft spot a couple times now and Maul decided to finally address it. "...the last time we spoke it was about our own individual futures and goals in life. She mentioned getting her license to fly, starting a business, having kids, settling down on some ELW somewhere and putting her past behind her, "where it belongs", she said. None of that sounded like something I wanted. Hell, I don't think I even truly know what it is I do want. Never really saw myself making it past 30, always thought I'd die on some job, yet here I am at 32 still kicking, still putting in hours for The Network, and still not knowing what I want. I want to say "to be happy and content" but that's such a copout answer."

With the jump complete and Lambast's ship in view again, he checked his fuel gauge and waited for her to take lead.

"What about you Lamb, ever think about what you really want out of this life?"
16 May 2024, 10:49am
"I've got it, mostly. Currently, I want to build a star port closer to mum and dad, but that's turned into a town that needs construction. Somehow that growing project evolved into the problem I'm dealing with right now"

"Still, if it bothers me that much, I can buy land on almost any planet and build there, along with a new manor for mum and dad. As long as I don't try to buy a perfect tropical island on a Magrathian planet, the galaxy is my oyster."

Lambast thought about it for a moment. There were a few things missing in her life, but they came with penalties she wanted to avoid, like children.

"I suppose you could say I've finished the game, and now I'm just being picky. You, Mr Montresor, need to pick a psychosis and stick to it. Feeling you are responsible for everyone's well-being suggests you feel as if you are in control of everything. That dose pair with feeling alone in a crowd, if you feel superior to them, but I don't think you do, and I highly doubt you feel in control. Hence the drugs, I suppose. Whatever the case, narcissism is my thing Mr Montresor, stay out of my lane; I'm better at it than you"

"Do you have any sense of what's next once you have completed your exorcism tour of the bubble?"
16 May 2024, 7:26pm
Lambast Mercy "I suppose you could say I've finished the game, and now I'm just being picky. You, Mr Montresor, need to pick a psychosis and stick to it. Feeling you are responsible for everyone's well-being suggests you feel as if you are in control of everything. That dose pair with feeling alone in a crowd, if you feel superior to them, but I don't think you do, and I highly doubt you feel in control. Hence the drugs, I suppose. Whatever the case, narcissism is my thing Mr Montresor, stay out of my lane; I'm better at it than you"


He's tendencies seemed to make as much sense to Lambast as it did himself, which is to say that it doesn't make a lick of sense at all.

Lambast Mercy "Do you have any sense of what's next once you have completed your exorcism tour of the bubble?"


"Not really, no."

Maul was the definition of a drifter. A home base may exist but most of his time was spent out and about getting mixed up in other peoples business, fighting for whoever paid the most, taking on contracts or finding rabbit holes to lose himself in. As the saying goes, "Wherever the wind blows, that's where I'm headed."

"I know you said you've basically finished the game of life, but everything you mentioned was material things. Strip those things away and tell me what Lamb the person wants, not Lamb the business woman."

As close as he felt Lambast and him were, he never really heard her discuss much of anything outside of business or financial wants. Perhaps that was as deep as it went.
16 May 2024, 7:51pm
"Noting, I've done everything I want, and I can buy anything I'm missing. Mother and I had humble beginnings, so we're not good at having credits. As for the human experience, I have limited interest"

"Much like you, I do what ever needs doing for an army of managers and directors running what I built, far better than I ever could. I'm a gofor troubleshooter in my own company" said Lamb enterally happy with her role.

"You, however seem to be looking for direction. Once you find one, let me know, and I'll see what I can do to give you a push"


Last edit: 17 May 2024, 10:25am
16 May 2024, 8:31pm
"Noted and appreciated." said Maul with an affirmative nod.

"I'll be around and available from now on. No more going dark...willingly anyhow. So, to reciprocate on your offer and continuous aiding of me; If you ever happen to need me for anything, just say the word and I'm there, Lammy." He said, with a nervous snicker at the silliness of the name 'Lammy'.

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ROLEPLAY ONLY! Respect the universe settings!
If you are new here, please try to at least partially involve in the ongoing stories and conversations instead of establishing a completely different "arc". You can always turn it to a different story later.